In this silly work simulator, you start with a single factory and a single employee. Get to the top of your game by hiring more, building more, and making more money.
Recruit employees and guide them through the training process. Not getting enough done? Substitute robots for humans. Make more outlandish items, run more factories at once, and enhance them all.
Reluctant to take charge? I get it. Get offline earnings using automation. Reward yourself by making the big boss pleased. The 200+ staff, extra tasks, and trophies are yours to keep.

Improve your workforce, your bonuses, and everything else by leveling up and starting again. Increase your wealth and become a multibillionaire industrialist.
This is the first factory of its kind that you have ever seen. Each one has a crazy boss—a medieval monarch, a circus clown, or some other weird figure—who motivates their hardworking workforce by shouting and beating the table. Something like “maximizing profits through positive motivation” describes this.
As about the employees? A large group of people is waiting patiently outside the factory gates to be hired by you. You get to be their boss, so you get to teach them things and give them awards like Employee of the Day and golden medals to the top workers.

If you want your manufacturing executives to work more, offer them coffee or an energy drink. That is what actually motivates them.
What do you think about some inspiring tunes? Your staff will have a blast, jam out, and earn even more money in the process.
